A simple art project with a goal to create an iteration of a robot every day this month.
A simple art project with a goal to create an iteration of a skull every day this month.
A Wrinkle in Tool Time
Fold space and time to make the user experience better for our customers.
Design Snake Oil
Does design make a difference? Or are we modern peddlers of digital snake oil?
A law to remember for design communication in meetings.
Product Design Alchemy
Product designers are alchemists. We hope to turn ideas into gold.
Fainting goats—use your flawed ideas to help get what you want.
Protect Yourself from the Future
Practical advice to help you maintain your humanity in an age where everything trying to take it away.
Shaker Design Philosophy
The rule of thumb for Shaker creations - the best in American design.
Portraits of some of the world's greatest inventors with their creations.
The Spell of Technology
Sometimes technology is like real magic, and sometimes it is just an illusion.
The Subtle Difference Between Good and Bad
Sometimes the difference between good and bad is barely noticeable.
The Road to Expertise
Explores the path it takes to become an expert in your field.
Make it Beautiful
An essay exploring the nature of beauty, in philosophy, neuroscience, spirituality, and aesthetics.
Mucluhan’s Four Laws
Marshall McLuhan’s 4 laws help to understand the effects of media and technology on society.
Chaos is your friend. At times it can even be way more valuable to your life than order.
We've been taught that doing anything is better than doing nothing, but I think perhaps the opposite is more true.